Darryl Dias

24 Sep 2016 in
[The living dead at the neighbourhood](https://vimeo.com/183868717) from [Darryl Dias](https://vimeo.com/darryldias) on [Vimeo](https://vimeo.com). I have been learning Houdini and learned the Agent node, that lets you create instances of a single FBX mocap, which gave me this idea to create zombies...

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17 Sep 2016 in
![](https://res.cloudinary.com/darryl/image/upload/v1484816815/p62x3mwi56jjvcuecdap.png) Working on a hard surface piston model to practice hard surface modeling.

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07 Sep 2016 in

Blender foundation recently announced 27.8 RC release which has some new features and major improvements over the last release, the release notes are still in progress with refinement for final builds so far it has been great until then let’s have a look at that these changes.

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06 Sep 2016 in
[Breathing Animation (WIP) #1 (Longer version)](https://vimeo.com/181739461) from [Darryl Dias](https://vimeo.com/darryldias) on [Vimeo](https://vimeo.com). Animating breathing for the first time.

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05 Sep 2016 in

Rendering is a time-consuming task as the system has to compute geometry, shading, environment, ray-tracing and other information and running this process on a CPU can take a lot of time.

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